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WoodShop
Tarih
July 2020
Technical Game Artist
Developed 3D models and animations that balanced quality and performance. Collaborating closely with the design team, I ensured art assets and effects aligned with gameplay mechanics and enhanced the realistic woodworking experience. Additionally, I acted as a bridge between teams, solving technical challenges and streamlining workflows to deliver a polished, engaging game.
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Acquisition: The project was acquired by ZYNGA due to its successful performance.








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